Terminal Inference is an incremental clicker that starts as a satirical AI-startup simulator and darkens into cold, bureaucratic AI-horror.

You generate Tokens — language-model output — by clicking and by buying Producers. Scale from a lone GPU toward a global platform. Ship the story the company wants to tell. Keep optimizing.

The UI is a dense terminal: Producers and Upgrades side by side, a composer row that is the click button, and a tone that drifts as the Run does.

Between Runs, spend Weight Echoes in the Echo Shop, choose a Doctrine that rewrites the rules, and step back in under rising Universe Hostility. The campaign has a finite arc — not an endless prestige treadmill — and when that arc ends, you can still choose to keep playing forever under harder conditions.

Offline progress. Export / import saves.

Click Tokens. Ship the model. See how far the optimization goes.

A personal note from the developer

Yes this game is been built with HEAVY AI use but still:I have put quite a bit of time (a few hundred hours for sure) into making this act & feel like a proper incremental clicker.

Enjoy and see you out there!

Updated 7 days ago
Published 11 days ago
StatusReleased
PlatformsHTML5
Release date 11 days ago
Authorreichiii
GenreInteractive Fiction
Tagsbrowser-game, Clicker, Incremental, satire, Sci-fi, Singleplayer
Average sessionDays or more
LanguagesGerman, English
InputsKeyboard, Mouse, Touchscreen
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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terminal-inference-1.0.0-web.zip 166 kB

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